ShapeFactory allows users to capture real-world objects, create virtual 3D models, and interact with them from various angles within their own physical space. The application also supports the annotation of pre-made markers with captured pictures. Its primary objective is to aid in the study of geometry and improve spatial skills.
Publications
Yang, Y., Shi, H., Mavrikis, M., Geraniou, E. (2024). Exploring Children’s Interaction with AR to Enhance Spatial Skills: Case Study on Geometry Learning. In: Ferreira Mello, R., Rummel, N., Jivet, I., Pishtari, G., Ruipérez Valiente, J.A. (eds) Technology Enhanced Learning for Inclusive and Equitable Quality Education. EC-TEL 2024. Lecture Notes in Computer Science, vol 15160. Springer, Cham. https://doi.org/10.1007/978-3-031-72312-4_1
